Code
TextDraw_Grow( playerid, index, anim_speed, duration, T_Buffer_min, T_Buffer_max, Float:max_x, Float:max_y )
TextDraw_FadeIn(playerid,index,speed,duration,T_Bu ffer_min,T_Buffer_max)
TextDraw_Pulsate( playerid, index, repetitions, speed, T_Buffer_min, T_Buffer_max )
TextDraw_Hide(playerid,T_Buffer_min,T_Buffer_max)
StopTextDrawAnimations( playerid )